Too Many Mouths - AfterJam Update (V1.11)
Too many mouths » Devlog
Fucking Timmy can not feel it, but we are very grateful and happy for the votes in minijam # 21 (Results), which have placed "Too Many Mouths" in the position #2 of the overall ranking and #1 at Story!
After a short break after an intense Jam, we have prepared an update to solve some bugs and add some features that we did not have time to implement:
AfterJam Version - List of changes:
- Balance Update!!!
- Some new and unfriendly interactions!
- "Next Day" Button.
- Interface Improvements. Added visual indicators when skills changes. (Thanks for the feedback, juunishi master)
- More types of baked beans!!!!
Bug Fixes:
- Fixed "This is your Story" Text. Now the phrases will fit well when generating your final story. (Thanks for the feedback, JamesGMarks)
- A small problem of Berry's resurrection was solved. Will not come back from the dead (What a Jerk) (Thanks for the feedback, fdoblas)
- Improved communication with Winston after solving a little problem.
- No one will wait until the next day to talk to you.
- Movement Fixes.
- Other minor bugs fixes
We are also working on a new update that will add support for Spanish language and a lot of new interactions.
See you soon!
Files
TooManyMouthsV1.11(GL).zip Play in browser
Feb 16, 2019
Too Many Mouths v1.11 27 MB
Feb 16, 2019
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Too many mouths
Make decisions and create your own story through a protagonist without empathy in an extreme situation.
Status | Released |
Author | CaterpillarDream |
Genre | Adventure, Interactive Fiction, Simulation, Strategy |
Tags | minijam, Pixel Art, Turn-based Strategy, Zombies |
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